The Gidel InfiniVision™ provides flexible infrastructure for acquisition and processing from multiple cameras/sensors simultaneously. The InfiniVision is offered in a variety of Gidel frame grabbers boards and edge computers. The InfiniVision suite is supported by a GUI Application, API library, and an option, for advanced users, to customize the FPGA acquisition and image processing pipeline. The system can capture data streams of varying frame data size and can synchronize between up to 100 cameras/sensors. Camera interfaces currently offered by Gidel include GigE Vision, CoaXPress, Camera Link, and MIPI, as well as an option for customizing the camera/sensor interface and protocol. The acquisition path allows for adding data processing blocks such as Image Signal Processing (ISP) and compression.
InfiniVision’s ability to grab on-the-fly incoming data of any size adds another dimension of flexibility, enabling imaging applications to combine images of various sizes arriving, for example, from different camera types or from selective ROIs of variable sizes. In this way, InfiniVision provides flexibility in both time progression and special resolution. Moreover, it is possible to combine incoming data with historical data or other peripheral data to construct multi-dimensional image mapping.
- Broadcasting and Video
- Augmented Reality
- Video and Audio Compression
- Smart Cities
- Sorting Machines
SDR26 (for Camera Link)
HD-BNC (for CoaXPress)
MIPI CSI-2 (for MIPI6)
VGA15-pin (for GPIO)
Option for custom connector
Contact us if you need a customized solution!
Software and Ecosystem Support:
- SDK: GUI, API and examples.
- ProcVision suite for developing a custom FPGA-based Vision/Imaging system, including acquisition path, image processing, etc.
- Option for evaluation and simulation using the Gidel CamSim camera simulator
PDF file - 431 KBDownload
System block diagramOpen
Gidel’s InfiniVision technology enables companies developing Virtual Reality and Augmented Reality products to capture high quality image content from a large array of cameras in order to create panoramic 360-degree content for next generation immersive fan experiences across media, sports, and entertainment.Read